[gd_scene load_steps=4 format=3 uid="uid://c6eip65eglw53"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bdrgm"]
albedo_color = Color(0.72134, 0.377017, 0.0685444, 1)

[sub_resource type="BoxMesh" id="BoxMesh_4ufl0"]
material = SubResource("StandardMaterial3D_bdrgm")
size = Vector3(1, 0.1, 0.1)

[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_7iquc"]
data = PackedVector3Array(-0.5, 0.05, 0.05, 0.5, 0.05, 0.05, -0.5, -0.05, 0.05, 0.5, 0.05, 0.05, 0.5, -0.05, 0.05, -0.5, -0.05, 0.05, 0.5, 0.05, -0.05, -0.5, 0.05, -0.05, 0.5, -0.05, -0.05, -0.5, 0.05, -0.05, -0.5, -0.05, -0.05, 0.5, -0.05, -0.05, 0.5, 0.05, 0.05, 0.5, 0.05, -0.05, 0.5, -0.05, 0.05, 0.5, 0.05, -0.05, 0.5, -0.05, -0.05, 0.5, -0.05, 0.05, -0.5, 0.05, -0.05, -0.5, 0.05, 0.05, -0.5, -0.05, -0.05, -0.5, 0.05, 0.05, -0.5, -0.05, 0.05, -0.5, -0.05, -0.05, 0.5, 0.05, 0.05, -0.5, 0.05, 0.05, 0.5, 0.05, -0.05, -0.5, 0.05, 0.05, -0.5, 0.05, -0.05, 0.5, 0.05, -0.05, -0.5, -0.05, 0.05, 0.5, -0.05, 0.05, -0.5, -0.05, -0.05, 0.5, -0.05, 0.05, 0.5, -0.05, -0.05, -0.5, -0.05, -0.05)

[node name="TestLedge" type="MeshInstance3D"]
mesh = SubResource("BoxMesh_4ufl0")

[node name="StaticBody3D" type="StaticBody3D" parent="."]

[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_7iquc")
